Cocos2d-x wrapper feasibility
References
Reference NO 1
http://stackoverflow.com/questions/13655538/cocos2d-x-wrapper-feasibility
Reference NO 2
http://stackoverflow.com/questions/tagged/cocos2d-x?page=3&sort=unanswered
Reference NO 3
http://www.learn-cocos2d.com/2012/10/essential-cocos2d-koboldtouch/
Reference NO 4
http://www.cocos2d-iphone.org/forums/topic/objc-runtime-foundation-framework-running-on-android/
Reference NO 5
http://www.giderosmobile.com/forum/discussion/1220/can-gideros-display-emitters-saved-in-the-standard-cocos2d-format-plist
Reference NO 6
http://forums.toucharcade.com/showthread.php?t=21925
Reference NO 7
http://forum.sparrow-framework.org/topic/sprite-kit-in-ios7
Reference NO 8
#EANF#
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